uxwithlola.design

PRODUCT DESIGN · UX RESEARCH_

Lola Ogundipe

Communication is the product.

I create communication experiences across mobile, conversational, and transactional interfaces by making complex interactions feel personal and intuitive. Wherever the "conversation" lives, my job is the same — make it clear, human, and worth the moment someone gives it.

NYC AVAILABLE_FOR_HIRE 04 SELECTED WORKS
WORK

Stuff I
shipped

01 / RELATE_ONBOARDING — □ ×
Google · Product Design · End-to-end UX

Project Relate Onboarding

Redesigned the first-run experience for users with atypical speech, reducing a 27% early abandonment cliff.

Accessibility Mobile ↗ Google I/O 2024
Project Relate Onboarding
02 / RELATE_VISUAL — □ ×
Google · Design Systems · Visual Design

Project Relate Visual Re-design

Redesigned and built new accessible components to modernize the user experience of an accessibility app and improve task success rate by 82%.

Design Systems Visual ↗ Shipped
Project Relate Visual
03 / LIVE_TRANSCRIBE — □ ×
Google · Feature Design · Foldable Device

Live Transcribe Dual Screen

Designed a dual-screen transcription experience for Pixel Fold 9 launch, achieving a 35% adoption rate and reducing the need for multiple devices for deaf users.

Feature Design Foldable ↗ Google I/O 2024
Live Transcribe
04 / MARKET_FRESH — □ ×
Product Design · Desktop · Web

Market Fresh Website

End-to-end product design for a meal kit platform — recipes, flexible delivery, and dietary customization.

Product Design Desktop ↗ Case study
Market Fresh
ABOUT
>_ /ABOUT_ME — □ ×

$ whoami

lola_ogundipe — product designer

$ cat origin.txt

I started as a speech-language pathologist, sitting with people who struggled to be understood. Communication is never just a technical problem — it's a human one.

$ cat approach.txt

That lens is what I bring to product design. I sweat the details, but I never lose sight of who the detail serves.

$

4+
YEARS_DESIGNING
2
SHIPPED_AT_GOOGLE
2
GOOGLE_I/O_FEATURES
HUMAN_PROBLEMS
User Research Product Design Design Systems Accessibility Prototyping Figma AI Prototyping UX Strategy
TOOLS

Methods &
tools

User Research
01
Interviews · Usability testing · Heuristic evaluation
Systems Design
02
Design systems · Component libraries · Tokens · Visual hierarchy
Interaction Design
03
End-to-end UX · Prototyping · Motion · Accessibility
Figma
04
Components · Auto layout · Variables · FigJam facilitation
AI Prototyping Tools
05
Claude Code · Cursor · Figma Make · ChatGPT
Strategy
06
Journey mapping · Workshop facilitation · Stakeholder alignment
CONTACT

Have a problem
worth solving?

>_ /CONTACT — □ ×

Ready to collaborate. Pick a channel: